
I spent far too much time playing it and the sequel, Zero Hour (and as a consequence, not enough time studying). I was at university in February 2003 when C&C Generals was first released. OpenSAGE is being created by me, Tim Jones. "OpenSAGE" seems like a good way to make it clear what the project is about, without infringing on trademarks.
No assets from the original games are included in this repo.Ī note on the name: while Command & Conquer is a trademark of EA, SAGE is not (as far as I can tell, based on a US trademark search). No code that was acquired through reverse engineering executable binaries will be accepted. If you want to contribute to this repository, your contribution must be either your own original code, or open source code with aĬlear acknowledgement of its origin. If someone at EA disagrees, please talk to me. I believe this puts the project in the clear, legally speaking. In some cases (for example refpack decompression) the code was written based on specs available on the Internet. The code in this project was written based on reading data files,Īnd observing the game running. This is a blackbox re-implementation project. You can purchase Command & Conquer: The Ultimate Collection through Origin. OpenSAGE uses data files from the original games. You will need to have a legally acquired installation of one of those games. OpenSAGE is nowhere near playable yet, but when it is and you want to play Generals or Zero Hour with it,. The source code is available for free and always will be.
Command & Conquer is a trademark of Electronic Arts. This project is not affiliated with or endorsed by EA in any way.AI - Path finding, base building, fighting.The initial focus is on understanding the data formats used in Command & Conquer: Generals and Zero Hour. There is still a long way to go before there's anything playable. This project is in the very early stages.
The primary development target is Windows, with support Generals and Command & Conquer: Generals Zero Hour. This project is being developed with an initial focus on Command & Conquer: Real time strategy (RTS) engine used in Command & Conquer™: Generals and other OpenSAGE: a free, open source re-implementation of SAGE, the 3D